AI Insights · Timothy · April 2024
Top 5 2D Realistic Games in Ukraine Q1 2024 Performance
Discover the performance trends of the top 5 2D realistic games in Ukraine during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 2D realistic games on a unified platform in Ukraine exhibited varied performance trends. Here’s a detailed look at their metrics:
Sea of Conquest: Pirate War from FunPlus International AG saw a fluctuating revenue trend. Starting at approximately $23.8K in the first week of January, revenue peaked at about $35.7K in the week of February 5 before stabilizing around $30K towards the end of March. Weekly downloads showed a downward trend, beginning at 27K and declining to 3.6K by the end of the quarter. However, active user numbers remained relatively stable, increasing from 52.6K to 81.9K throughout the period.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED demonstrated a steady weekly revenue, ranging between approximately $15.7K and $18.9K. Downloads peaked at 3.6K in the week of February 19, while active users saw a peak of 15.9K in the same week, before settling down to around 11.4K by the end of March.
The Ants: Underground Kingdom from ChengDu Starunion Interactive Entertainment Technology Co., Ltd. experienced a notable spike in revenue, peaking at around $24.6K in the week of March 18. Downloads remained fairly consistent, fluctuating between 3.1K and 5.9K. Active users started at 21.3K and saw a gradual decline, ending the quarter at 18.1K.
Viking Rise: Valhalla by IGG.COM had a relatively stable revenue, peaking at about $17.1K in mid-January and gradually declining to $12.1K by the end of March. Downloads showed a steady decrease from 8K to 3K over the same period, and active users dropped from 13.3K to 7.8K.
Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED maintained consistent revenue, peaking at approximately $17.2K during the week of February 5. Weekly downloads saw a peak of 6.5K in late January, before declining to 2.5K towards the end of March. Active users remained stable, fluctuating around 14K throughout the quarter.
These performance trends highlight the dynamic nature of the 2D realistic games market in Ukraine. For more detailed insights and data, visit Sensor Tower.